UIImageView帧动画相关属性和方法:需要播放的序列帧图片数组(里面都是UIImage对象,会按顺序显示里面的图片)@property(nonatomic,copy) NSArray *animationImages;帧动画的持续时间@property(nonatomic) NSTimeInterval animationDuration;帧动画的执行次数(默认是无限循环)@property(nonatomic) NSInteger animationRepeatCount;开始执行帧动画- (void)startAnimating;停止执行帧动画- (void)stopAnimating;是否正在执行帧动画- (BOOL)isAnimating;例:加载动画图片的方式// 1.加载所有的动画图片- (void)runAnimationWithCount:(int)count name:(NSString *)name{if (self.imageView.isAnimating) return;// 1.加载所有的动画图片NSMutableArray *images = [NSMutableArray array];for (int i = 0; i// 计算文件名NSString *filename = [NSString stringWithFormat:@"%@_d.jpg", name, i];// 加载图片// imageNamed: 有内存缓存直到程序退出才释放(传入文件名)// UIImage *image = [UIImage imageNamed:filename];// imageWithContentsOfFile: 没有缓存,自动释放(传入文件的全路径)NSBundle *bundle = [NSBundle mainBundle];NSString *path = [bundle pathForResource:filename ofType:nil];UIImage *image = [UIImage imageWithContentsOfFile:path];// 添加图片到数组中[images addObject:image];}self.imageView.animationImages = images;// 2.设置播放次数(1次)self.imageView.animationRepeatCount = 1;// 3.设置播放时间self.imageView.animationDuration = images.count * 0.05;[self.imageViewstartAnimating];// 4.动画放完1秒后清除内存CGFloat delay = self.tom.animationDuration;[self.tom performSelector:@selector(setAnimationImages:) withObject:nil afterDelay:delay]; }